NodeKind Enum
Provides constants representing the kind of Node.
C#
public enum NodeKind
- Inheritance
- Implements
Fields
|
Character |
0 |
Represents a character reference node. |
| Text | 1 |
Represents a text node. |
|
Empty |
2 |
Represents an empty tag that cannot have child nodes. |
| Tag | 3 |
Represents a tag that can have child nodes. |
Methods
| CompareTo(object) | (Inherited from Enum) |
| Equals(object) | (Inherited from Enum) |
| GetHashCode() | (Inherited from Enum) |
| GetTypeCode() | (Inherited from Enum) |
| HasFlag(Enum) | (Inherited from Enum) |
| ToString() | (Inherited from Enum) |
| ToString(IFormatProvider) | (Inherited from Enum) |
| ToString(string) | (Inherited from Enum) |
| ToString(string, IFormatProvider) | (Inherited from Enum) |
| GetType() | (Inherited from object) |
| MemberwiseClone() | (Inherited from object) |
Fields Detail
CharacterReference
Represents a character reference node.
C#
CharacterReference = 0
Field Value
Text
Represents a text node.
C#
Text = 1
Field Value
EmptyTag
Represents an empty tag that cannot have child nodes.
C#
EmptyTag = 2
Field Value
Tag
Represents a tag that can have child nodes.
C#
Tag = 3